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MURPHY'S LAWS
- If the enemy is in range, so are you.
- Don't look conspicuous, it draws fire.
- There is always a way, and it usually doesn't work.
- Try to look unimportant, they may be low on ammo.
- Professionals are predictable, it's the amateurs that are dangerous.
- Teamwork is essential, it gives them someone else to shoot at.
- If you can't remember, then the claymore IS pointed at you.
- The enemy diversion you have been ignoring will be the main attack.
- A "sucking chest wound" is nature's way of telling you to slow down.
- If your attack is going well, then it's an ambush.
- Never draw fire, it irritates everyone around you.
- If you're short of everything but the enemy, you're in a combat zone.
- Never forget that your weapon is made by the lowest bidder.
- Never stand when you can sit, never sit when you can lie down, never stay awake when you can sleep.
- There is no such thing as an atheist in a foxhole.
- A grenade with a seven second fuse will always burn down in four seconds.
- Remember, a retreating enemy is probably just falling back and regrouping.
- If at first you don't succeed call in an air-strike.
- Exceptions prove the rule, and destroy the battle plan.
- One enemy soldier is never enough, but two is entirely too many.
- Whenever you have plenty of ammo, you never miss.
- Whenever you are low on ammo, you can't hit the broad side of a barn.
- Field experience is something you don't get until just after you need it.
- The one item you need is always in short supply.
- The worse the weather, the more you are required to be out in it.
- The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
- To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence.
- No battle plan ever survives contact with the enemy.
- Friendly fire ain't.
- The most dangerous thing in the combat zone is an officer with a map.
- The problem with taking the easy way out is that the enemy has already mined it.
- The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.
- The further you are in advance of your own positions, the more likely your artillery will shoot short.
- Incoming fire has the right of way.
- If your advance is going well, you are walking into an ambush.
- The quartermaster has only two sizes, too large and too small.
- If you really need an officer in a hurry, take a nap.
- The only time suppressive fire works is when it is used on abandoned positions.
- The only thing more accurate than incoming enemy fire is incoming friendly fire.
- There is nothing more satisfying that having someone take a shot at you, and miss.
- Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.
- If your sergeant can see you, so can the enemy.
- A Purple Heart just goes to prove that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive.
- Murphy was a grunt.
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